Tag: stylized

  • Dev Log 2.9  Visual Target

    Dev Log 2.9 Visual Target

    Usually we work on something called a Beautiful corner. You can easily get stuck at this stage. This is costly. Life is too short to wait before making a decision.  Here: we are leaning heavily on fog cards, screen-space reflections , and grease pencil 3d vector strokes. However we end up rendering and optimizing it…