Tag: shipbuilding

  • Dev log 2.5  Shipbuilding UI

    Dev log 2.5 Shipbuilding UI

    Ship-building UI and resource flows. 
Building a ship requires parts and components, which you make with metal plates, composites, and recycled ingots. Various buildings produce these materials and refine them into ship parts. Some of these buildings consume electricity (🪫), which at first is easy to procure, but as the game progresses and storms keep…

  • Dev Log 2.4 Separation of programming and art

    Dev Log 2.4 Separation of programming and art

    Early pre-production sketches by Eno, (2019). Generally it’s considered best practice during prototyping for the art to be done in a separate pipeline, to work on top of “cubes that play well”. Meanwhile, the art iterations are about exploring the total possibility space of what this game could be, what it could look like. Godot…