Tag: lightmapping

  • Dev Log 3.6

    Dev Log 3.6

    Why lightmaps also make economical sense for gamedev. Most devices that people already have that *could* play games are the ARM CPU GPUs in our phones. Or they are thin laptops without dedicated GPUs. Targeting a RTX 2060 as the min-spec means 80% of potential gamers won’t be able to run it.  Most of the…