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Dev Log #5.3 - Art updates

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Dev Log #5.2 - Crafting and shipbuilding

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Dev Log #5.1 - Art update

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Dev Log #5.0 - Brainstorming and scoping

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Dev Log #4.9 - Buildings Integration

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Dev Log #4.8 - Art updates

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Dev Log #4.7 - Art updates

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Dev Log #4.6 - Narrative Design Frameworks

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Dev Log #4.5 - The means of wind propulsion

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Dialogue test

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Dev Log #4.4 - Art updates

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Dev Log #4.3 - Self-hosting for gamedev

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Dev Log #4.2 - Map UI & more

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Dev Log #4.1 - Advisors character art update

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Dev Log #4.0 - Buildings art progress

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Dev Log #3.9 - AO baking

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Dev Log #3.8 - Lowpoly

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Dev Log #3.7 - Music ! 🎵

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Dev Log #3.6 - Lightmaps

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Dev Log #3.5 - Godot integration

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Dev Log #3.4 - Art update

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Dev Log #3.3 - Buildings

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Dev Log #3.2 - Art update

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Dev Log #3.1 - Art update

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Dev Log #3.0 - The loading screen

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Dev Log #2.9 - Art update

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Dev Log #2.8 - Art update

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Shipyard: The story so far

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Dev Log #2.7 - Art update

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Dev Log #2.6 - Art updates

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Dev Log #2.5 - Ship-building UI and resource flows

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Dev Log #2.4 - The separation of programming and art

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Dev Log #2.3 - Art update

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Dev Log #2.2 - Character sculpting process

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Dev Log #2.1 - Scenarios

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Dev Log #1.9 - Game design & Marketing

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Dev Log #1.8 - Implementing menus and scenes

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Dev Log #1.7 - The hangar

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Dev Log #1.6 - Development

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Dev Log #1.5 - The art front

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Dev Log #1 - Hello yardies

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