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Dev Log #4.3 - Self-hosting for gamedev
Where we talk about the infrastructure of a game development studio.
To collaborate on the shipyard, the team uses various tools. These are usually open source alternatives to services such as Github, which is free but steals your IP (intellectual property), or Jira, which does not steal your IP but costs a bunch.
Here is the full list of alternatives, as we’re using them so far:
Virtual Private Server —> Yunohost
Yunohost is essentially a tweaked version of Debian Linux that runs service applications.