Sculpting updates
Niwl Games
- One minute read - 53 words
For sculpting and making the 3D versions of characters, we enjoy using NomadSculpt.
Thanks to Majikarpette for the feedback on Deborah.
Alejandro Libonatti also made some progress on Yuna, and even helped with character topology (we might use up-resolution the ingame rigs for cinematics, for simplicity.

Make sure to check out Alejandro’s portfolio.