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Godot Starter Assets

New sky shader!
Info

This assets were developed using Godot 4.5.1.

Description
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An expanding collection of high quality assets for the Godot engine made by Niwl Games. At the moment it contains:

Character controllers
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First and third person character controllers ready to use in your projects.

  • The code is simple, clean, documented, and easy to follow.

  • Heavy emphasis on best practices.

  • Fully fps independent movement and camera controls.

  • Physics interpolation setup with interpolated viewmodels.

  • Keyboard/mouse and gamepad support.

SDF Reticle shader
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An screen space SDF based customizable reticle.

  • Pixel perfect rendering. All units are in pixels.

  • Two different types of antialiasing.

  • Fully configurable shape and colors.

  • Spread

  • Optional UI scaling respecting Godot’s builtin one.

Ray-Marched physically based sky
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  • Real time altitude
  • Rayleigh scattering
  • Mie absorption
  • Ozone absorption
  • Full Rayleigh phase
  • Dual lobe Henyey-Greenstein phase for Mie
  • Fully documented source code

Images
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Downloads
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Niwl Games is a cooperative. In order for us to continue the development of free and open source assets, consider supporting us.
Author
Niwl
We are an small cooperative developing games and open source resources.