Pre-production advances steadily on The Shipyard.
There will be 8 advisors in the game you can talk to in order to initiate quests.
Thanks to Majikarpette, We now have sketches in greyscale for all of them.
Amir finished the scrapyard concept art, where plastic, metal hulls and wood debris floats up with the tide.
Giiba and Rie are working on Godot Engine programming (save/load, skill tree, UI, camera).
And lastly, Cued joins the project (game design, trailer).
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